2017 NRL Rd 12: Teams and Game Day

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CJR
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Re: 2017 NRL Rd 12: Teams and Game Day

Post by CJR » May 26, 2017, 9:17 pm

Rabbits scared of the ball or something?

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:21 pm

I think Hoffman has scored in the corner.

Bunker checking it.
Its all ok.
Try

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:22 pm

CJR wrote:Rabbits scared of the ball or something?

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They need 2nd phase.
Not getting it

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:24 pm

RABBITOHS 6
EELS 22
63rd minute

Gutherson missed the conversion of the Hoffman try

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:24 pm

Cherrington failed his HIA

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:26 pm

Surgess drops 1

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:27 pm

Guthersons pass to Semi called forward.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:28 pm

Turgess loses it

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Northern Raider » May 26, 2017, 9:29 pm

This is a real sloppy 2nd half
* The author assumes no responsibility for the topicality, correctness, completeness or quality of information provided.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:29 pm

Strip.
Penalty Eels

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:32 pm

Hoffman busts them.
Easy as.
Ran a mile.
Forward pass

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:33 pm

Now Bunnies go nearly coast to coast.
Johnson races away.
Semi gets him at the corner, but cant stop the try

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:34 pm

RABBITOHS 12
EELS 22
74th minute

Reynolds converts the Johnston try

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:35 pm

Walker puts Johnston down the line.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:36 pm

AReys kick is touched by Taka.
Dropout

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:37 pm

Fuiaono offloaded and its hit an eel leg and gone to them. Fluke.
Now Edwards loses it

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:38 pm

Penalty Bunnies.
Striking at the ball in the scrum

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:38 pm

French runs the kick dead.
Dropout.

Bunnies might get 1 set

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:41 pm

Johnston with a miracle try.
Refs says try.

Bunker checking it

Bounced it.

Still checking it...
Huh... 'insufficient evidence to overturn'.
Ummmm.... that was easy.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:41 pm

RABBITOHS 16
EELS 22
79th minute.

Rabbitohs decline the kick.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by CJR » May 26, 2017, 9:42 pm

Wow really? You need to go the length of the field and you give it to Sam Burgess?

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:42 pm

Surgess kicks.
It goes out.

Souths needed to go 100m in 4 secs.
Not a good last play.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:43 pm

FULLTIME

RABBITOHS 16
EELS 22

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Matt » May 26, 2017, 9:55 pm

Night all

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by EJ » May 27, 2017, 5:57 pm

Lol, Warriors could've scored 3 times there.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by PrimetimeRaider » May 27, 2017, 7:07 pm

I hate the Broncos as much as the next person but gee the Origin period is so stupid, punishing teams for having good players by making them play games without the availability of their best players. I don't know why you wouldn't want to feature the top players in the competition in every week of the season.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by greeneyed » May 27, 2017, 7:22 pm

I think it's delightful! Couldn't happen to a nicer mob. It's not like they don't have enough OTHER breaks served to them on a platter by the NRL.
Image

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by CJR » May 27, 2017, 8:24 pm

Well it's not like it's any different for other teams. Like the Roosters tomorrow for example. Just how it is. Dropping 3 games during Origin shouldn't derail your season or affect your chances of making the top 4 either if you're a truly quality side.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by gangrenous » May 27, 2017, 9:00 pm

It probably does more to even out the competition than the salary cap

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by -TW- » May 27, 2017, 9:09 pm

Waiting for Wayne to want origin canned

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by EJ » May 27, 2017, 9:10 pm

If only we had the same tenacity as the Sharks. I hate them but they just keep pulling out the wins.

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by the bone » May 27, 2017, 9:39 pm

EJ wrote:If only we had the same tenacity as the Sharks. I hate them but they just keep pulling out the wins.
I reckon the sharks will run out of gas toward the end of the season, similar to Souths when they were defending premiers in 2015

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by gergreg » May 28, 2017, 11:01 am

gangrenous wrote:It probably does more to even out the competition than the salary cap Image
Sadly yes, that is why they'll never change the schedule. It would expose the even-ness (or lack thereof) of the competition too much.
Shoving it in your face since 2017

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Re: 2017 NRL Rd 12: Teams and Game Day

Post by Raidersfan » May 28, 2017, 12:39 pm

As long as it doesn't affect the Raiders I've got no prob with SOO
I don't post facts

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